Showing posts with label cosmology. Show all posts
Showing posts with label cosmology. Show all posts

Saturday, June 13, 2015

Fate-Dynamics?




Fate is an ineffable and all pervasive force in the cosmos, nearly everything is pulled along by it's threads. From the smallest mote of matter to the Empyrean. There are several relationships that one can have to fate. Those who are simply carried along by the flow have what is seen as normal luck, Those who are in tune with flow instinctively moving with it's currents and eddies have good luck, Those who are out of tune with the flow are tossed around and smashed against the metaphoric rock they have bad luck. Then you have the Fate-Dynamics. They alone are not passively carried along by the flow of fate, more than being immovable,which alone would be an amazing metaphysical  state, they can pervasive the flow,the weft and weave of fate and can alter it. A Fate-Dynamics ability to read fate takes the form of an intuitive grasp of the possible outcomes of any situation that they find themselves in. Their fate alteration works in conjunction with fate-reading. Fat-Dynamics can divert the flow if they are fast enough however the more likely the outcome to be diverted and the more unlikely the outcome that the flow is being diverted towards the more difficult and demanding that the diversion will be.

The Power to change change fate is not one that comes cheaply, in addition to being mentally and physically demanding Fate-Dynamics incur a karmic charge/debt with every twisting of fate that they perform. When the charge exceeds a Fate-Dynamics ability to contain it will painful explode from their being. Contaminating themselves and everything around them with chaotic(mostly bad) luck. While the errant luck will eventually dissipate it causes untold levels of havoc for the persons,places and things contaminated. The fates born of this luck cannot be twisted away by the Fate-dynamic that released it.

Fate-Dynamism is an incredibly rare trait to possess rarer still are those that manifest the power and attain conscious control over the ability;they are literally one out of tens of millions. So rare is the ability that most people are not even aware that Fate-Dynamism exist,beyond the stories of usually lucky and the myths of Heroes that could cheat fate. The most recent of such myths is the canon of the Laughing-Rouge who claimed the Supernal Throne at the end of Machine-Gods war,becoming the new High-God.  Some theoretical metaphysicist  hypothesize that Fate-Dynamic individuals exist and it is they who coined the term.


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Thursday, May 21, 2015

Arcana of the Silver Sky Part-II



As stated In the First Arcana of the Silver Sky  There are three core type of magic...


                                                                   The Inner Path.


                                                          Spiritism.

                                             
                                                                         Aethercraft.


And now we dive deeper into their aspects and permutation.


                                                                     The Canny

Are a rare breed some would call them mutants, these individuals naturally possesses the heightened physical and mental capabilities normally associated with devotes to the Inner Path. The Canny's normally exhibit a single enhancement, however the possession of multiples is not unheard of. A Canny may go their entire lives without ever realizing what they are. Some scholars theorize that innate/born Aethercrafters are simply another one of the myriad Canny strains.


                                                        The Spirit-Touched/Spiritborn


Those with the blood of the Spirits in their veins were rare in the Before Time and are thought of as non existent in the modern cosmos. One or more of a Touched ancestors was exposed to the numinous power of a Spirit in such a way that an imprint was left on their bloodline from that point on. This Imprint may have come about do to the ancestor having received a very potent endowment/boon from a Spirit, A life lived as the Avatar or Agent of a Spirit, direct descent from an incarnate Spirit or Spirit Person fusion.



                                                                          Priestery

As said in the previous Arcana Spritism is essentially a dead art in the modern cosmos, a consequence of the sundering. The devotes of the Gods are the only people who can directly tap the power of the spirits. The Gods dwell in the Supernal Realm a plane of their own design existing "above" the sea of souls,the deepest part of the Aetheral plane. The numina of the Gods flows from their realm and touches all planes. And resonates with compatible Spirits, through the numina those Sprits can touch the touch the physical world.  A priest can tap the power of all the Sprits with whom their god resonates. Priests are also lucky, fate is in part the will of the Gods and as agents of that will they have"smooth sailing" as long as they act in harmony with that will.



                                                                   Daemonology

Every person has two souls the normal soul that houses their consciousness and a sleeping soul,their Daemon. This Daemon is incredibly powerful however it is atavistic in nature, devoid of morality or restraint,wickedly clever and intuitive but irrational. There are Aethercraft techniques that can awaken the Daemon and bring it into physical realm. And they each hold their own dangers and advantages.

Manifestation: Creates a body for the Daemon from ectoplasm, a process not to dissimilar to how Revenants take physical form. The forms that Daemons take are often animalistic in nature,combining elements from different species or being an idealized representation of a single animal. Once summoned into the world a Daemon will begin to grow in power and intelligence and will eventually begin attempting to break free of their host or worse reverse the relationship and control the summoner. Unless the Summoner has cultivated their own strength  and kept pace with their Daemon it will succeed. If the Daemon breaks free the Summoner will soon die of the terrible spiritual that they have suffered and so will the Daemon. The Summoner and Daemon are of the same being, if one dies the other will as well. However a Daemon can stave off it's dissolution by consuming the spiritual energies of other people, or by possessing a victim in the process supplanting or subsuming their native Daemon in the process. The only way to save the Summoner is to bind the escaped and place it back into them. If the Daemon instead takes control of the Summoner, then the situation is in someways more dire. Working through a proxy the Daemon can not only wreck untold havoc it is possible for the Daemon to avoid detection for years.

Incarnation: Is by it's very nature potentially lethal. The Summoner uses their own body as the medium for Summoning the Daemon, a single mistake would prove disastrous. When successfully performed the Summoner is transformed into a monstrous creature,gaining inhuman physical abilities and a host of other benefits that come taking on a more fluid state of existence. Incarnates are far stronger than Manifested Daemons,because during Incarnation the Daemon and Summoner merge into a single entity combining the power of their Souls. Sometimes the merger becomes permanent resulting in a new individual entirely.

                                                                  Fate-Dynamics???





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Wednesday, May 6, 2015

Arcana of the Silver Sky


In the Silver Sky vers there are three main forms of Magic forms.

                                                                  The Inner Path.

A mental and physical discipline that allows one to gain conscious control of their physical and mental faculties,access normally subconscious capabilities, and push themselves mentally and physically to the very limit of their species natural ability.

The various"techniques" are to numerous to list some of the most famous are: tuning ones self to the"beat" of the world and by doing so gain uncanny speed,precision and timing. Feeling the world, and by doing so gain perfect awareness of ones environment. Withstanding environmental extremes. Going without food/water and or rest for prolonged periods of time. Being able to hone and focus ones senses to pick up on things that would normally go unnoticed and or filter out unnecessary information.  Clearing the mind of all distraction to enter into a state of hyper-focus where thought freely flows into action.


                                                                          Spiritism


Also called Spirit Arts or Shamanism(though that has carries religions connotations) is in it's pure form a dead art in the modern cosmos. In elder days before creation had been sundered the influence of the spirits was strong. Some people either through natural aptitude or training could draw power from certain spirits. Others were blessed by the spirits,sometimes this would leave a visible sign,endowed with a power or boon drawn from the nature of that particular spirit. The abilities granted by the Spirits were often subtle and very abstract nature.

                                                                       Aethercraft.



Aether is the stuff of which souls are made and the base of all energy and matter in the cosmos. Aethercraft is that art by which one learns to tap into and wield the energy. Aethercrafters are the most overtly powerful of all the magic users in the verse. Even without directly employing their power Aethercrafter posses abilities that them apart from the masses. The greater quantity of  Aether flowing through their system grants Aethercrafters longer healthier lives than mundane members of their species,in the cases of the most powerful  ten times greater; they also possess increased vigor and heal quicker and more effectively.

However despite the theoretical infinite power and application of Aether what Aethercrafters can actually do is extremely limited; this fact is one of the few things that keeps Aethercrafter's somewhat humble. The mortal begin is simply a poor instrument for aether.
                                                                       



                                                                         Arithmancy



Reality is vibration,Vibration is Music,Music is Mathmatics, Mathematics is the language of creation. Arithmancy is a form of prognostication that utilizes a nigh incomprehensible form of eldritch mathematics. It's origins are lost to the mist of time, all those that try to understand it go insane, for the mind was simply not meant to work the way that understanding the discipline requires. Fortunately a precious few of those who attempted to study the discipline are functional enough that they could employ the art. When correctly incorporated into a predictive model Arithmancy renders the model supernatrualy effective; tangential forms of Arithmancy are even used in cryptography and pattern analysis.


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Wednesday, April 29, 2015

Shape Of The Cosmos




The concept of the World Tree , central to the mythologies of many different peoples on earth and one that i have include into the Silver Sky-vers.


                                                                      The Titans


Fourteen in number,two sets of septuplets, were born of the union of the primordial gods Order and Chaos. Each of the two sets of Titants were closer to one of their parents than the other. Together they created two great crystal trees; six tree trunks extending from a spherical body. From each of these trunks grow innumerable branches and at the end of these branches are the Crystal Spheres.







Inside each of the Crystal Spheres is is a cosmos and all with in orbits the Cosmic Axis which exists at the exact center of the sphere.



                                                                   When the Cosmos

Was first created there were only two true planes of existence


                                                                        the Aether


A turbulent sea of primeval matter,energy and spiritual forces and the Wholeness that it sustained.

                                                                          The Wholeness


The Wholeness is how modern day people refer to the earlier and now mythical state of the cosmos of the pre Sundering cosmos. During this lost time the spiritual and physical were one and the same,dream logic was a part of the world and symbol and metaphor were as real as the ground beneath was ones feat. Modern people can only theories on what living during this time was like,because they lack the frame of reference to comprehended it.

Then the titans went to war and in their fury the connection between the twin Cosmic Trees was nearly severed, the cosmos  broke and reformed. Where there had once been to planes now there were three.


                                                                  Astral  Plane


                                                                         
                                                            Aethereal Plane
                                                           
                                                               

                                                         Terrene(Material) Plane



The Astral and Terrene planes fell into a millenia long cycle of drifting in and out of sync. With the cosmos sundered Shamanism became a dead art as the spirits could no longer be reached. And civilization was completely destroyed and had to rebuild from scratch.




 

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